【LV:1】
- 11
- 4
- 0
- 安装的模组
- 装的MOD也截图了
- 错误日志
- Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
at Unity.Entities.DynamicBuffer`1[T].get_Item (System.Int32 index) [0x0000b] in <797eb76f0356463597f7bf553c4e79f5>:0
at Game.Net.EdgeIterator.GetNext (Game.Net.EdgeIteratorValue& value) [0x00017] in <dfc32c6960004dd69d5c333284bbea0d>:0
at Game.Net.C2VMPatchedLaneSystem+UpdateLanesJob.GetMiddleConnectionCurves (Unity.Entities.Entity node, Unity.Collections.NativeList`1[T] edgeTargets) [0x002e8] in <b2edfc9255a945ca872277a3e27ef533>:0
at Game.Net.C2VMPatchedLaneSystem+UpdateLanesJob.GetMiddleConnections (Unity.Entities.Entity owner, Unity.Entities.Entity original, Unity.Collections.NativeList`1[T] middleConnections, Unity.Collections.NativeList`1[T] tempEdgeTargets, Unity.Collections.NativeList`1[T] tempBuffer1, Unity.Collections.NativeList`1[T] tempBuffer2, System.Int32& groupIndex) [0x0004e] in <b2edfc9255a945ca872277a3e27ef533>:0
at Game.Net.C2VMPatchedLaneSystem+UpdateLanesJob.UpdateLanes (Unity.Entities.ArchetypeChunk chunk, System.Int32 chunkIndex) [0x00c2b] in <b2edfc9255a945ca872277a3e27ef533>:0
at Game.Net.C2VMPatchedLaneSystem+UpdateLanesJob.Execute (Unity.Entities.ArchetypeChunk& chunk, System.Int32 unfilteredChunkIndex, System.Boolean useEnabledMask, Unity.Burst.Intrinsics.v128& chunkEnabledMask) [0x0001c] in <b2edfc9255a945ca872277a3e27ef533>:0
at Game.Net.C2VMPatchedLaneSystem+UpdateLanesJob.Unity.Entities.IJobChunk.Execute (Unity.Entities.ArchetypeChunk& chunk, System.Int32 unfilteredChunkIndex, System.Boolean useEnabledMask, Unity.Burst.Intrinsics.v128& chunkEnabledMask) [0x00000] in <b2edfc9255a945ca872277a3e27ef533>:0
at Unity.Entities.JobChunkExtensions+JobChunkProducer`1[T].ExecuteInternal (Unity.Entities.JobChunkExtensions+JobChunkWrapper`1[T]& jobWrapper, System.IntPtr bufferRangePatchData, Unity.Jobs.LowLevel.Unsafe.JobRanges& ranges, System.Int32 jobIndex) [0x000b5] in <797eb76f0356463597f7bf553c4e79f5>:0
at Unity.Entities.JobChunkExtensions+JobChunkProducer`1[T].Execute (Unity.Entities.JobChunkExtensions+JobChunkWrapper`1[T]& jobWrapper, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, Unity.Jobs.LowLevel.Unsafe.JobRanges& ranges, System.Int32 jobIndex) [0x00000] in <797eb76f0356463597f7bf553c4e79f5>:0
at (wrapper delegate-invoke) Unity.Entities.JobChunkExtensions+JobChunkProducer`1+ExecuteJobFunction[Game.Net.C2VMPatchedLaneSystem+UpdateLanesJob].invoke_void_JobChunkExtensions/JobChunkWrapper`1<T>&_intptr_intptr_JobRanges&_int(Unity.Entities.JobChunkExtensions/JobChunkWrapper`1<Game.Net.C2VMPatchedLaneSystem/UpdateLanesJob>&,intptr,intptr,Unity.Jobs.LowLevel.Unsafe.JobRanges&,int)
Colossal.Logging.CustomLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
- 加载器
- BepInEx5
印象中好像是昨天出现的问题