【LV:1】
- 02
- 1
- 0
- 安装的模组
- Find it ,Move it,Plop the Grawbles,Asset icon Library
- 错误日志
- [CRITICAL] System update error during PrefabUpdate->TextureStreamingSystem:
KeyNotFoundException: The given key '274bc979d60c20a6154c8c3b5c47f9c8' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
at Colossal.IO.AssetDatabase.VirtualTexturing.VTDatabase.GetTextureData (Colossal.Hash128 guid) [0x00000] in <93949817766a42c1a3702853294a1fe1>:0
at Colossal.IO.AssetDatabase.VirtualTexturing.TextureStreamingSystem.GetTextureData (Colossal.Hash128 textureGuid) [0x00000] in <93949817766a42c1a3702853294a1fe1>:0
at Colossal.IO.AssetDatabase.VTSurfaceDataHandler.AddToSystem (Colossal.IO.AssetDatabase.VirtualTexturing.AtlassedSize textureSize, System.String filePath, System.Int64 fileOffset, Colossal.IO.AssetDatabase.VirtualTexturing.TextureStreamingSystem textureStreamingSystem, System.Int32 stackConfigIndex, Colossal.IO.AssetDatabase.VirtualTexturing.VTAtlassingInfo vtAtlassingInfo, Colossal.IO.AssetDatabase.TexturesAsyncLoader texturesAsyncLoader, System.Int32 nbPreProcessedMidMipLevels) [0x000d7] in <93949817766a42c1a3702853294a1fe1>:0
at Colossal.IO.AssetDatabase.SurfaceAsset.LoadVTAsync (Colossal.IO.AssetDatabase.VirtualTexturing.TextureStreamingSystem textureStreamingSystem, System.Int32 mipBias, System.Int32 tileSize, System.Int32 nbPreProcessedMidMipLevels, System.Boolean duplicate) [0x00270] in <93949817766a42c1a3702853294a1fe1>:0
Rethrow as Exception: Failed to load VT surface asset! Surface: CN_BonusResidentialMedium01_L3_4x4_LOD2_4074c4d6fc0690ee1b97ad113c598a2f (SurfaceAsset:017fc2fb4e43ceeb2d1588396ffe42cf) VTSurface: CN_BonusResidentialMedium01_L3_4x4_LOD2_4074c4d6fc0690ee1b97ad113c598a2f (VTSurfaceAsset:7453ee2878a9f9877a5e7936f47cd1e9)! The given key '274bc979d60c20a6154c8c3b5c47f9c8' was not present in the dictionary.
at Colossal.IO.AssetDatabase.SurfaceAsset.LoadVTAsync (Colossal.IO.AssetDatabase.VirtualTexturing.TextureStreamingSystem textureStreamingSystem, System.Int32 mipBias, System.Int32 tileSize, System.Int32 nbPreProcessedMidMipLevels, System.Boolean duplicate) [0x0038a] in <93949817766a42c1a3702853294a1fe1>:0
at Colossal.IO.AssetDatabase.VirtualTexturing.TextureStreamingSystem.OnUpdate () [0x0012e] in <93949817766a42c1a3702853294a1fe1>:0
at Unity.Entities.SystemBase.Update () [0x0004e] in <56fb3e45f1bf4afcb7a333c1fffaae1f>:0
at Game.UpdateSystem.Update (Game.SystemUpdatePhase phase) [0x0004e] in <6e65e54690eb41eea5f5e22cc56bb1ac>:0
Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
Colossal.Logging.UnityLogger:Log(Level, String, Exception)
Colossal.Logging.UnityLogger:CriticalFormat(Exception, String, Object, Object)
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.Prefabs.PrefabSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.SceneFlow.GameManager:UpdateWorld()
Game.SceneFlow.GameManager:Update()
- 加载器
- BepInEx5
大佬们我在本地新建了一个mods文件夹后(不想去官网下mod)然后每次进去有这个错误,并且关不掉求助大佬解答该怎么办