最新消息

欢迎你!

在这里获取丰富的资源,并与社区其他成员分享你的游戏体验!

现在就注册!
这是什么问题啊?进去就弹,关了之后没啥

这是什么问题啊?进去就弹,关了之后没啥

主题 作者
【LV:1】
12
3
0
1707382626676.png

[CRITICAL] System update error during Deserialize
NullReferenceException: Object reference not set to an instance of an object
at BelzontTLM.Palettes.XTMPaletteSystem.OnCityPalettesChanged () [0x00001] in <775b077c226f46c6bf9357d2751d75b7>:0
at BelzontTLM.Palettes.XTMPaletteSystem.Colossal.Serialization.Entities.IJobSerializable.SetDefaults (Colossal.Serialization.Entities.Context context) [0x0000d] in <775b077c226f46c6bf9357d2751d75b7>:0
at Colossal.Serialization.Entities.JobSystemSerializer`1[TComponentSystem].SetDefaults (Colossal.Serialization.Entities.Context context, Unity.Jobs.JobHandle inputDeps) [0x00000] in <9fefa0ea4c5f408ead0cb7e08407b33a>:0
at Colossal.Serialization.Entities.EntityDeserializer`1[TReadBuffer].DeserializeSystems[TReader] (Colossal.Serialization.Entities.Context context) [0x0013f] in <9fefa0ea4c5f408ead0cb7e08407b33a>:0
at Colossal.Serialization.Entities.EntityDeserializer`1[TReadBuffer].Deserialize[TReader] (Colossal.Serialization.Entities.Context& context, Unity.Entities.ComponentType[] extraComponents) [0x000dc] in <9fefa0ea4c5f408ead0cb7e08407b33a>:0
at Game.Serialization.SerializerSystem.OnUpdate () [0x00113] in <8bc3bf147d90443fb3df643f5b67c57a>:0
at Unity.Entities.SystemBase.Update () [0x0004e] in <39f0c89f34b343ec87d653ea70eaa86b>:0
at Game.UpdateSystem.Update (Game.SystemUpdatePhase phase) [0x0004e] in <8bc3bf147d90443fb3df643f5b67c57a>:0
Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
Colossal.Logging.UnityLogger:Log(Level, String, Exception)
Colossal.Logging.UnityLogger:CriticalFormat(Exception, String, Object)
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.Serialization.LoadGameSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.SceneFlow.GameManager:UpdateWorld()
Game.SceneFlow.GameManager:Update()
 

新主题

顶部