【LV:1】
- 01
- 1
- 0
[CRITICAL] System update error during Deserialize
NullReferenceException: Object reference not set to an instance of an object
at BelzontTLM.Palettes.XTMPaletteSystem.OnCityPalettesChanged () [0x00001] in <775b077c226f46c6bf9357d2751d75b7>:0
at BelzontTLM.Palettes.XTMPaletteSystem.Colossal.Serialization.Entities.IJobSerializable.SetDefaults (Colossal.Serialization.Entities.Context context) [0x0000d] in <775b077c226f46c6bf9357d2751d75b7>:0
at Colossal.Serialization.Entities.JobSystemSerializer`1[TComponentSystem].SetDefaults (Colossal.Serialization.Entities.Context context, Unity.Jobs.JobHandle inputDeps) [0x00000] in <105a68e297994eaa8e388ba9453ff856>:0
at Colossal.Serialization.Entities.EntityDeserializer`1[TReadBuffer].DeserializeSystems[TReader] (Colossal.Serialization.Entities.Context context) [0x0013f] in <105a68e297994eaa8e388ba9453ff856>:0
at Colossal.Serialization.Entities.EntityDeserializer`1[TReadBuffer].Deserialize[TReader] (Colossal.Serialization.Entities.Context& context, Unity.Entities.ComponentType[] extraComponents) [0x000dc] in <105a68e297994eaa8e388ba9453ff856>:0
at Game.Serialization.SerializerSystem.OnUpdate () [0x000c4] in <1612d666569f4a8aaf5062d9fcaab733>:0
at Unity.Entities.SystemBase.Update () [0x0004e] in <9a7e91fb1c0a42bdb40b67eb2c0b13bb>:0
at Game.UpdateSystem.Update (Game.SystemUpdatePhase phase) [0x0004e] in <1612d666569f4a8aaf5062d9fcaab733>:0
Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
Colossal.Logging.UnityLogger:Log(Level, String, Exception)
Colossal.Logging.UnityLogger:CriticalFormat(Exception, String, Object)
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.Serialization.LoadGameSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.SceneFlow.GameManager:UpdateWorld()
Game.SceneFlow.GameManager:Update()
NullReferenceException: Object reference not set to an instance of an object
at BelzontTLM.Palettes.XTMPaletteSystem.OnCityPalettesChanged () [0x00001] in <775b077c226f46c6bf9357d2751d75b7>:0
at BelzontTLM.Palettes.XTMPaletteSystem.Colossal.Serialization.Entities.IJobSerializable.SetDefaults (Colossal.Serialization.Entities.Context context) [0x0000d] in <775b077c226f46c6bf9357d2751d75b7>:0
at Colossal.Serialization.Entities.JobSystemSerializer`1[TComponentSystem].SetDefaults (Colossal.Serialization.Entities.Context context, Unity.Jobs.JobHandle inputDeps) [0x00000] in <105a68e297994eaa8e388ba9453ff856>:0
at Colossal.Serialization.Entities.EntityDeserializer`1[TReadBuffer].DeserializeSystems[TReader] (Colossal.Serialization.Entities.Context context) [0x0013f] in <105a68e297994eaa8e388ba9453ff856>:0
at Colossal.Serialization.Entities.EntityDeserializer`1[TReadBuffer].Deserialize[TReader] (Colossal.Serialization.Entities.Context& context, Unity.Entities.ComponentType[] extraComponents) [0x000dc] in <105a68e297994eaa8e388ba9453ff856>:0
at Game.Serialization.SerializerSystem.OnUpdate () [0x000c4] in <1612d666569f4a8aaf5062d9fcaab733>:0
at Unity.Entities.SystemBase.Update () [0x0004e] in <9a7e91fb1c0a42bdb40b67eb2c0b13bb>:0
at Game.UpdateSystem.Update (Game.SystemUpdatePhase phase) [0x0004e] in <1612d666569f4a8aaf5062d9fcaab733>:0
Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
Colossal.Logging.UnityLogger:Log(Level, String, Exception)
Colossal.Logging.UnityLogger:CriticalFormat(Exception, String, Object)
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.Serialization.LoadGameSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.SceneFlow.GameManager:UpdateWorld()
Game.SceneFlow.GameManager:Update()